Going Medieval, the 14th-century colony simulation title developed by Foxy Voxel takes place in the aftermath of a widespread plague. The game allows players to assist the survivors of the epidemic as ...
Going Medieval looked like a charming take on the 'games like Rimworld' genre when we saw it last month - which, hey, is there actually a name for that genre yet? I'm not actually sure 'city-building ...
As we noticed over the weekend, dark ages colony management game Going Medieval is doing rather well - it hit the top slot in Steam's weekly top sellers list just days after entering Early Access. Now ...
Marina DelGreco has been a gamer ever since she can remember. Her earliest memory of any video game was some Tarzan game for her PC that she remembers having a hard time beating. Her gaming wheelhouse ...
I didn’t expect to play five hours of Going Medieval in one sitting right after installing it. I spotted the game on Steam’s top-selling charts, it looked neat, and I gave it a try. Suddenly, after ...
Check out the full trailer below. The colony building sim, Going Medieval has officially released update #3 titled “New Resources & Cultivation.” As the title suggests, the new update will add “new ...
See what some critics are saying about the game, Going Medieval, which transports players back to the Dark Ages, as the known world recovers from a calamitous plague. A new update for the game arrives ...
Going Medieval takes place in an alternate-history 14th century Britain where 95% of the population has died of plague. If that sounds a bit too grim and/or near the knuckle right now, it's not as ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results