The Super Smash Bros. series has been missing its greatest strength ever since Brawl released on the Wii, and it needs to return.
In Masahiro Sakurai’s latest Youtube video, he detailed how story leaks for the Super Smash Bros Brawl Subspace Emissary mode led his team to stop making mid-gameplay story cutscenes for later games.
Jack Coleman (He/Him) is a Lead Editor from Ireland. This is his third full year in games media, having previously worked freelance for various outlets, including NME. A lifelong gamer, Jack is ...
Ever since Masahiro Sakurai started his “Creating Games” channel on YouTube, gamers of all types have been drawn to his videos for numerous reasons. The biggest being that the videos were well crafted ...
Super Smash Bros stopped having in-game CG story cutscenes because overseas media outlets kept leaking them before the game had released, according to the series director. In the latest video on Super ...
The Super Smash Bros. series is known for being a mixture of a fighting and party game, allowing anyone to easily pick up any of the games for endless hours of enjoyment. While every iteration has ...
Super Smash Bros. creator Masahiro Sakurai doesn’t feel like the franchise he helped create is a good fit for online play. In Sakurai’s latest video on creating video games, he spoke on the topic of ...