Godot, the open source game engine, has included basic OpenXR support for a number of years now, allowing developers to easily publish their apps across a variety of XR headsets. Now, Godot just an ...
Cast your mind back two years to when Unity blew up its customer base, game developers, by announcing a ridiculous pricing structure. If you can’t remember, they wanted to charge developers per ...
And just like that, another GDC has come and gone. Months of planning, and within a week, it’s all over. Some years, GDC doesn’t quite have that big takeaway or trend. In other years, it’s plainly ...
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